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Nathan Fillion

Nathan Fillion - "Slither" Movie - James Gunn blogs about the DVD release

Thursday 26 October 2006, by Webmaster

Well, I just got off a radio phone tour promoting the SLiTHER DVD. A phone tour is where you get on the phone and they connect you to one radio station after the other, for about ten minutes a piece, to promote whatever. It’s extremely disorienting because after a while you don’t know who you’re talking to or what city you’re in, and because you’re saying the same shit over and over again it’s easy to screw it up and say it twice in one interview, leaving everyone in Wilkes-Barre to think you’re drunk at 5:30 in the morning.

As far as SLiTHER goes, this is about the end of my journey that started more than two years ago. The DVD release is the last major hallmark for the film, and I won’t have to do this kind of major press for the movie in the foreseeable future.

It’s been a remarkable time. The movie was more enjoyable to make than I could have possibly imagined, and I made lifelong friends in the process - not only the actors and crew from the film, but also my fellow horror filmmakers and journalists who came out in support of the movie. And the reception of the film has been way beyond what I ever would have thought.

A lot of the DVD reviews recently have focused on how SLiTHER didn’t make much at the box office and it should have made more. But, for me, SLiTHER is one hundred percent successful. I set out to make a film of which I was proud. I’ve sat through too may premieres of films I’ve worked on where I’ve been upset or embarrassed by the final product. But I love SLiTHER. At the premiere I sat across from Judith O’Dea - star of fucking NIGHT OF THE LIVING DEAD - who laughed her ass off the whole movie. Zack Snyder and Eli Roth sat behind me whooping, and Tobe Hooper was in front of me clapping his hands. Even after sitting through a couple dozen screenings, I still like watching it with an audience. It’s the film I set out to make, and I know, from talking to other filmmakers, and from my own experience, that’s an awfully rare thing. All this may sound egomaniacal, or like I’m patting myself on the back... well, maybe I am, a little... but mostly I just realize how fucking lucky I am that the universe gave me the opportunities it has and that it placed in my life the people who helped me make SLiTHER. Because inside I’m still that ten year old kid from Manchester, Missouri, seeing ALIEN for the first time, who never believed I’d ever, ever actually be able to make my own movie.

So, yes, SLiTHER didn’t make as much money as STAY ALIVE. And STAY ALIVE sucked. But, you know what? STAY ALIVE’S punishment for sucking is that IT WILL SUCK FOREVER. And SLiTHER, eternally, will not.

So THANK YOU, FUCKERS, for all your support. I appreciate it all. For me, the reward of making SLiTHER was the actual making of SLiTHER - but all your messages, and postings, and fan trailers, and weird fucking me-gay art is some awful sweet gravy.

I’ll be sticking around here at MySpace, but you may see some changes soon (i.e. a less SLiTHER-centered site, and Grant Grant may change to a certain bespectacled, geeky, yet strangely sexy fanboy). But the lists and bile and general bullshit will remain the same.

Now go out and rent, buy, or steal SLiTHER (but if you steal it send me my buck in royalties, okay?) Watch the extras, ’cause I love ’em! Let me know what you think. Spread the word. Live the life. And, of course —

Go fuck yourselves,

James