In the world of computer gaming, nothing screams “quality” like a licensed tie-in. Unfortunately, it’s also prone to scream the word “bad” immediately beforehand. This is an accepted truth in the world of computer games – you don’t buy a licensed title expecting anything more than a cheap, rushed, shallow cash-in. It makes sense – with licensors hovering over the creative process, and usually a time limit in the form of, say, a cinematic (...)